- 1 Construction
- 1.1 Drawings
- 1.2 Site
- 1.3 Designing floors and buildings
- 1.4 Building apertures
- 1.5 Assessment zones
- 1.6 Room elements
- 1.7 Roofs
- 1.8 Ceilings
- 1.9 Cutouts
- 1.10 Furniture and Objects
- 1.11 Materials
- 1.12 Dimensions
- 1.13 Labelling
- 1.14 Help lines
- 1.15 Copying and arranging
- 1.16 Views
- 1.17 Project overview
Which data formats are supported?
Formats supported are DXF and DWG
Loading and displaying drawings
Imported drawings become visible or are hidden when a box is ticked.
Under scaling you can select the measuring unit.
You can also define or change the exact position of the drawing yourself by entering the desired data under 'Positioning'.
Additionally you can rotate the drawing by entering the desired rotation under 'Rotation'.
Under 'Layer' you can give each layer of your drawing a different colour or hide as you wish.
Draw an new building
Before drawing a new building you can pre-set the number of floors and the total height of the building.
Drawing floor elements
With this function you can draw rectangular, circular and polygonal floor elements.
Set the north pointer
With the north pointer you quite simply indicate the compass direction by defining only two points, of which the second indicates north.
The orientation of the north pointer can also be edited under 'Orientation of site'.
This functions enables the duplication of a completed building by marking it.
You define yourself which object is adopted as a duplicate.
By removing the tick from the box you delete objects which you do not automatically adopt.
Here you can give the 'active site' a new name and add a description.
Additionally you can select whether any outputs should be generated for this site.
In 'Properties' you can select a user profile and define the flow of traffic.
Under "Details" it is possible to change data such as maintenance values and utilization times.
In 'Maintenance' you can either select the maintenance interval and the contamination category according to EN 12464 or enter a fixed general maintenance factor.
Here you can edit the exact position ( lines of latitude and longitude) with north orientation and the time zone.
DWG files which have already been assigned to the project are listed here. By clicking on "Import DWG' you will have access to the "Drawing tool' and can add new drawings to the project here.
Designing floors and buildings
Drawing new indoor room contours
After completing the design of the building the tool for 'Designing floors and buildings' opens automatically. Here you can draw indoor room contours, among other things. With the help of the scales displayed on the left and right side of the screen you can define the individual thickness of the walls.
The accuracy of the scale can be set by zooming in and out. You can create new room contours by setting any number of points which you can end by clicking on the 'Close' button or via the context menu 'Close polygon'.
Drawing a new building contour
New empty floor level
You can set the building contours yourself for a new empty floor level. That means the floor level can be drawn larger than the one below it.
While you set the individual points of the contour yourself with a right mouse click and confirming the option 'Close polygon' you can complete the contours.
Duplicating a floor level
This function enables you to duplicate a floor level which is already completed by marking it.
You define yourself which objects you wish to be duplicated.
By removing the tick you automatically remove objects which you do not wish to transfer.
Positioning and drawing building apertures
With the aid of "active positioning of building aperture" you can insert the building aperture where the cursor is positioned with the dimensions listed under properties.
With the function "Draw new building aperture" you can define the width of the building itself by defining the "Start" and "End" of the building aperture with a mouse click.
Adapting the building aperture to the thickness of the wall
With this function you adapt the depth of the door to variations in wall thickness. You do not have to replace the door with a new one but simply adapt the door already used to your project.
Exchanging selected / all building apertures of one type
With this function you can exchange one or several building apertures in one step.
You select the building apertures you wish to exchange and then select "Exchange selected/all building apertures of this type".
If you wish to exchange only one building aperture among many in the project, then select "Exchange selected building apertures".
If, however, you wish to exchange every single one of these building apertures which appear in the project, select "Exchange all building apertures of the same type".
Then a window will open in which you can select the new building aperture.
After selecting the new building aperture, this will be inserted automatically into your building.
Door / Window /Skylight Properties
Here you can change the dimensions of the building aperture.
The width of the frame and the sill height of windows can also be changed and for multi-pane windows also the position and width of the uprights.
If you wish to create zones within a room with different levels of illuminance, you do this under "Assessment zones".
Here you can define the size and position of the respective zones within the room,
allocate a distinctive name to each and define the utilization profile and maintenance data.
Drawing room elements
There are different options for drawing elements:
- Drawing a rectangular room element
- Drawing a circular room element
- Drawing a polygonal room element
It is not possible to use each function for drawing an element for each type of room element. For ramps and flat ceiling only the function "Rectangular room element" is available. For rectangular pillars the function "Drawing polygonal room element" is also available whereas round pillars can only be drawn by using the function "Drawing a circular room element". For steps, however, all three functions are available.
Pre-generated room elements
The ramp element is a pre-generated element which you can insert and edit.
Width, length and height are adjustable which results in the inclined plane.
You can however enter these directly which results in the height of the room element.
The rectangular pillar is automatically adjusted to the height of the room when inserted.
You can change the dimensions as desired.
The round pillar consists of at least 5 elements.
The more elements used, the rounder is the effect of the pillar.
When inserted this is also adjusted to the height of the room.
The room element 'flat ceiling' is inserted onto the ceiling of the room in the form of an oblong solid with the standard dimensions 1 x 1 x 1 meter and can de adapted as desired.
There are 9 roof types to choose from which you can position automatically in the building you have created.
Inserting roofs automatically
The roof is adapted to the contours of the floor level with the automatic insert function.
Drawing a roof
You can also draw any of the roof types yourself. You need only to describe the outer contours of the roof.
Any inclined surfaces are calculated automatically. Dimensions and gradients can then be changed manually.
After you have drawn a flat roof this can be edited by activating the context menu with a right mouse click and selecting "Edit polygon". Then, with a further right mouse click you can add another point.
When you have selected an active roof, you can change some of the values. As well as the ceiling height you can also change the distance to the wall, to the ceiling of the building shell and the ceiling thickness.
Inserting a ceiling in a room
With this function a suspended ceiling can also be inserted over the whole room.
Drawing a new ceiling
You can also draw the ceiling yourself and adjust its size and position as you wish.
Furniture and Objects
Drawing an arrangement
Instead of positioning them all separately, you can also insert furniture and objects in a line arrangement.
With the starting and ending point of the line arrangement you can then also edit the number, the arrangement and the alignment of the objects.
There are different options for positioning objects.
- with "drag & drop", simply pull the object to the desired position.
- position a single object
- draw a rectangular arrangement, mark the area into which the objects should be inserted. The number, the arrangment and the alignment can be edited after marking the area.
- draw a polygonal arrangement, as for a rectangular arrangement. You can mark the area in which the objects should be placed. However, here, instead of four points, you have as many points available as you require.
- circular arrangement: by clicking onto the drawing you define the central point of the arrangement, then you pull the mouse as far back as necessary until the circle has the desired dimension. The objects are placed on the diameter, the number of objects and the radius of the circle can still be edited.
Exchanging selected / all objects of one type
This function allows you to exchange several objects at one time. If, for example, you have placed an office chair in each of the rooms in your project, by using the function "Exchange all objects of the same type" you can replace one chair by another.
If you wish to exchange the chairs in one specific room only, then you mark the chairs und use the function "Exchange selected objects".
In DIALux evo, as in DIALux 4, there are standard objects and an object catalogue which can be started in " Furniture and object tool" in the design mode.
Objects/furniture can be added to the DIALux evo database either via "drag & drop" directly into the project or by clicking on "Adopt".
By clicking on an object you can add this to your 'Favourites'.
The objects used in your project are found at the top of the list. In addition the number of each object occurring in the project is displayed.
If you want to know from which material the object is made or what shade of colour it is, then you can use this function. As soon as you have selected this function, the mouse cursor becomes a pipette and you only need to click on the object. The material and the shade of colour are then displayed.
Painting a material
With this function you can paint a complete surface in the desired colour. As soon as you click on "Paint material" , the mouse cursor becomes a pot of paint and you can colour in the desired surface by clicking on this.
If you wish to replace one material or one colour by another material or colour and you wish to change many surfaces , you can simply use the function "Replace material". First you select the new material or the new colour, then click on the function "Replace material" and then in your project click on the material or colour which is to be replaced.
Creating coloured material
If the colours available in DIALux are not exactly what you are looking for, then you can create a material in your own colour.
Here you can import and edit your own textures. As well as the size of the texture you can also import the type of material and the degree of reflectance. You can import *.jpg, *.png und *.bmp files.
Apply reflectance to surfaces
Change reclectance of surfaces in a room
In the colour catalogue there is a list of pre-defined colours which you can add to your DIALux evo database via the button "Adopt".
In the material catalogue there are many pre-defined materials of different kinds. Here you will find examples of textures for roof tiles, floor and wall coverings or for windows and doors.
Drwaing dimensioning lines
In order to enter the dimensions of your project into the drawing, you can draw dimensioning lines and adapt these as required. Position the starting and ending points with the help of the manipulator. You can then change the type and appearance of the dimensions under the format function.
With the labelling tool you can enter texts into your projects. After you have defined the text and the position, you can still change colour, alignment, emphasis and font size.
Working with help lines
Help lines are freely positionable objects on which objects (luminaires, furniture, calculation objects, points of the room, points of extrusion bodies or points of calculation surfaces) can be positioned and then aligned. A help line is generated by simply clicking on a starting point and clicking again to create an ending point. In DIALux evo the following types of help lines are available:
- Drawing a simple straight help line
- Drawing a circular help line
- Drawing a polygonal help line
- Drawing a winding help line
- Drawing a help line grid
Copying and arranging
The "copy and arrange" tool allows you to copy, group, combine and align objects and arrangements..
Copy along a line, in a circular mode, polygonally or along a winding line
Select one or more objects and press on the desired type of multiple copy. Click on the starting and ending point of the line along which you would like to insert the objects or indicate the required polygonal points or the radius with the aid of the mouse.
When you depress the left mouse button to set the points,
the point adheres to the mouse.
So you can then position the points more exactly.
Select whether copies or ending points are to be positioned. Set the number of copies and determine whether the objects should retain their orientation/alignment or should be rotated after being inserted. Grouping
- Objects of different types( furniture, element, luminaire etc.) can be merged into groups
- Each object in the group can be edited individually.
- One single object can be part of several different groups.
Aligning DIALux evo includes many options for aligning and distributing selected objects. This function is only activated when more than one object has been selected.
Here you can generate images of your projects from many perspectives and save them.
In the project overview you can see all the objects used in the project, listed according to building, floor level and room.
If you click on an element in the overview, this will be marked in the drawing.