Construction

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Contents

Construction

Drawings

Which data formats are supported?

Formats supported are DXF and DWG

Loading and displaying drawings

Imported drawings become visible or are hidden when a box is ticked.

Drawings

Layer settings

Under scaling you can select the measuring unit.

You can also define or change the exact position of the drawing yourself by entering the desired data under 'Positioning'.

Additionally you can rotate the drawing by entering the desired rotation under 'Rotation'.

Under 'Layer' you can give each layer of your drawing a different colour or hide as you wish.

Layer

Site

Site

Draw an new building

Before drawing a new building you can pre-set the number of floors and the total height of the building.

Draw a new building

Drawing floor elements

With this function you can draw rectangular, circular and polygonal floor elements.

Floor elements

Set the north pointer

With the north pointer you quite simply indicate the compass direction by defining only two points, of which the second indicates north.


North arrow

The orientation of the north pointer can also be edited under 'Orientation of site'.

Duplicating buildings

This functions enables the duplication of a completed building by marking it.
You define yourself which object is adopted as a duplicate.
By removing the tick from the box you delete objects which you do not automatically adopt.

Duplicating buildings


Controls

Controls

Active site
Here you can give the 'active site' a new name and add a description.
Additionally you can select whether any outputs should be generated for this site.

Properties
In 'Properties' you can select a user profile and define the flow of traffic.
Under "Details" it is possible to change data such as maintenance values and utilization times.

Maintenance
In 'Maintenance' you can either select the maintenance interval and the contamination category according to EN 12464 or enter a fixed general maintenance factor.

Site orientation
Here you can edit the exact position ( lines of latitude and longitude) with north orientation and the time zone.

Background

DWG files which have already been assigned to the project are listed here. By clicking on "Import DWG' you will have access to the "Drawing tool'[1] and can add new drawings to the project here.

Designing floors and buildings

Drawing new indoor room contours

After completing the design of the building the tool for 'Designing floors and buildings' opens automatically. Here you can draw indoor room contours, among other things. With the help of the scales displayed on the left and right side of the screen you can define the individual thickness of the walls.
The accuracy of the scale can be set by zooming in and out. You can create new room contours by setting any number of points which you can end by clicking on the 'Close' button or via the context menu 'Close polygon'.

Drawing new indoor room contours















Drawing a new building contour

New empty floor level

You can set the building contours yourself for a new empty floor level. That means the floor level can be drawn larger than the one below it.
While you set the individual points of the contour yourself with a right mouse click and confirming the option 'Close polygon' you can complete the contours.

Drawing a new building contour

Duplicating a floor level

This function enables you to duplicate a floor level which is already completed by marking it.
You define yourself which objects you wish to be duplicated.
By removing the tick you automatically remove objects which you do not wish to transfer.

Duplicating a floor level

























Building apertures

Building apertures

Positioning and drawing building apertures

With the aid of "active positioning of building aperture" you can insert the building aperture where the cursor is positioned with the dimensions listed under properties.
With the function "Draw new building aperture" you can define the width of the building itself by defining the "Start" and "End" of the building aperture with a mouse click.

Adapting the building aperture to the thickness of the wall

With this function you adapt the depth of the door to variations in wall thickness. You do not have to replace the door with a new one but simply adapt the door already used to your project.

Adapting the building aperture to the thickness of the wall

Exchanging selected / all building apertures of one type

With this function you can exchange one or several building apertures in one step.
You select the building apertures you wish to exchange and then select "Exchange selected/all building apertures of this type".
If you wish to exchange only one building aperture among many in the project, then select "Exchange selected building apertures".
If, however, you wish to exchange every single one of these building apertures which appear in the project, select "Exchange all building apertures of the same type".

Then a window will open in which you can select the new building aperture.
After selecting the new building aperture, this will be inserted automatically into your building.

Door / Window /Skylight Properties

Here you can change the dimensions of the building aperture. The width of the frame and the sill height of windows can also be changed and for multi-pane windows also the position and width of the uprights.

Window properties

Assessment zones

If you wish to create zones within a room with different levels of illuminance, you do this under "Assessment zones".
Here you can define the size and position of the respective zones within the room,
allocate a distinctive name to each and define the utilization profile and maintenance data.

Assessment zones

















Room elements

Drawing room elements

There are different options for drawing elements:

  • Drawing a rectangular room element
  • Drawing a circular room element
  • Drawing a polygonal room element

It is not possible to use each function for drawing an element for each type of room element. For ramps and flat ceiling only the function "Rectangular room element" is available. For rectangular pillars the function "Drawing polygonal room element" is also available whereas round pillars can only be drawn by using the function "Drawing a circular room element". For steps, however, all three functions are available.

Pre-generated room elements

The ramp element is a pre-generated element which you can insert and edit.
Width, length and height are adjustable which results in the inclined plane.
You can however enter these directly which results in the height of the room element.
The rectangular pillar is automatically adjusted to the height of the room when inserted.
You can change the dimensions as desired.
The round pillar consists of at least 5 elements.
The more elements used, the rounder is the effect of the pillar.
When inserted this is also adjusted to the height of the room.

The room element 'flat ceiling' is inserted onto the ceiling of the room in the form of an oblong solid with the standard dimensions 1 x 1 x 1 meter and can de adapted as desired.

Roofs

There are 9 roof types to choose from which you can position automatically in the building you have created.

Roofs


Inserting roofs automatically

The roof is adapted to the contours of the floor level with the automatic insert function.

Drawing a roof

You can also draw any of the roof types yourself. You need only to describe the outer contours of the roof.
Any inclined surfaces are calculated automatically. Dimensions and gradients can then be changed manually.
After you have drawn a flat roof this can be edited by activating the context menu with a right mouse click and selecting "Edit polygon". Then, with a further right mouse click you can add another point.

Ceilings

Ceilings

When you have selected an active roof, you can change some of the values. As well as the ceiling height you can also change the distance to the wall, to the ceiling of the building shell and the ceiling thickness.

Inserting a ceiling in a room

With this function a suspended ceiling can also be inserted over the whole room.

Drawing a new ceiling

You can also draw the ceiling yourself and adjust its size and position as you wish.

Cutouts

Furniture and Objects

Drawing an arrangement

Instead of positioning them all separately, you can also insert furniture and objects in a line arrangement.

With the starting and ending point of the line arrangement you can then also edit the number, the arrangement and the alignment of the objects.

Drawing an arrangement























Positioning

There are different options for positioning objects.

  • with "drag & drop", simply pull the object to the desired position.
  • position a single object
  • draw a rectangular arrangement, mark the area into which the objects should be inserted. The number, the arrangment and the alignment can be edited after marking the area.
  • draw a polygonal arrangement, as for a rectangular arrangement. You can mark the area in which the objects should be placed. However, here, instead of four points, you have as many points available as you require.
  • circular arrangement: by clicking onto the drawing you define the central point of the arrangement, then you pull the mouse as far back as necessary until the circle has the desired dimension. The objects are placed on the diameter, the number of objects and the radius of the circle can still be edited.


Positioning
























Exchanging selected / all objects of one type

This function allows you to exchange several objects at one time. If, for example, you have placed an office chair in each of the rooms in your project, by using the function "Exchange all objects of the same type" you can replace one chair by another.

If you wish to exchange the chairs in one specific room only, then you mark the chairs und use the function "Exchange selected objects".

Object catalogue

In DIALux evo, as in DIALux 4, there are standard objects and an object catalogue which can be started in " Furniture and object tool" in the design mode.

Objects/furniture can be added to the DIALux evo database either via "drag & drop" directly into the project or by clicking on "Adopt".

By clicking on an object you can add this to your 'Favourites'.

The objects used in your project are found at the top of the list. In addition the number of each object occurring in the project is displayed.

Materials

Picking materials

If you want to know from which material the object is made or what shade of colour it is, then you can use this function. As soon as you have selected this function, the mouse cursor becomes a pipette and you only need to click on the object. The material and the shade of colour are then displayed.

Picking materials

Painting a material

With this function you can paint a complete surface in the desired colour. As soon as you click on "Paint material" , the mouse cursor becomes a pot of paint and you can colour in the desired surface by clicking on this.

Painting a material

Replacing material

If you wish to replace one material or one colour by another material or colour and you wish to change many surfaces , you can simply use the function "Replace material". First you select the new material or the new colour, then click on the function "Replace material" and then in your project click on the material or colour which is to be replaced.

Replacing material

Creating coloured material

If the colours available in DIALux are not exactly what you are looking for, then you can create a material in your own colour.

Creating coloured material

Creating texture

Here you can import and edit your own textures. As well as the size of the texture you can also import the type of material and the degree of reflectance. You can import *.jpg, *.png und *.bmp files.

Creating texture

Apply reflectance to surfaces

Change reclectance of surfaces in a room

Colour catalogue

In the colour catalogue there is a list of pre-defined colours which you can add to your DIALux evo database via the button "Adopt".

Colour catalogue

Material catalogue

In the material catalogue there are many pre-defined materials of different kinds. Here you will find examples of textures for roof tiles, floor and wall coverings or for windows and doors.

Material catalogue

Dimensions

Drwaing dimensioning lines

In order to enter the dimensions of your project into the drawing, you can draw dimensioning lines and adapt these as required. Position the starting and ending points with the help of the manipulator. You can then change the type and appearance of the dimensions under the format function.

Drawing dimensioning line

Labelling

With the labelling tool you can enter texts into your projects. After you have defined the text and the position, you can still change colour, alignment, emphasis and font size.

Labelling

Help lines

Working with help lines

Help lines are freely positionable objects on which objects (luminaires, furniture, calculation objects, points of the room, points of extrusion bodies or points of calculation surfaces) can be positioned and then aligned. A help line is generated by simply clicking on a starting point and clicking again to create an ending point. In DIALux evo the following types of help lines are available:

  • Drawing a simple straight help line
  • Drawing a circular help line
  • Drawing a polygonal help line
  • Drawing a winding help line
  • Drawing a help line grid
Help lines

Copying and arranging

The "copy and arrange" tool allows you to copy, group, combine and align objects and arrangements.. Copy along a line, in a circular mode, polygonally or along a winding line

Select one or more objects and press on the desired type of multiple copy. Click on the starting and ending point of the line along which you would like to insert the objects or indicate the required polygonal points or the radius with the aid of the mouse.

When you depress the left mouse button to set the points, 
the point adheres to the mouse.
So you can then position the points more exactly.

Select whether copies or ending points are to be positioned. Set the number of copies and determine whether the objects should retain their orientation/alignment or should be rotated after being inserted. Grouping

  • Objects of different types( furniture, element, luminaire etc.) can be merged into groups
  • Each object in the group can be edited individually.
  • One single object can be part of several different groups.

Aligning DIALux evo includes many options for aligning and distributing selected objects. This function is only activated when more than one object has been selected.

Views

Here you can generate images of your projects from many perspectives and save them.

Views















Project overview

In the project overview you can see all the objects used in the project, listed according to building, floor level and room.

If you click on an element in the overview, this will be marked in the drawing.

Project overview